No newer versions are officially supported (your builds and submissions will usually work fine, although we cannot guarantee this, but newer functionality in the SDK will definitely not be present in GameMaker). Steamworks SDK 1.42 is required if you're doing Steam builds. If you are using a GameMaker version before 2022.2.0, then your Steamworks integration is built-in.Please check the asset's store page for which SDK version it requires. If you are using a current GameMaker release along with our Steamworks Marketplace asset, then your Steamworks integration comes entirely from the asset plus your SDK install.(We would of course suggest you simply update to the current GameMaker release instead.) A separate physical Mac is still required for creating games for macOS, iOS/iPadOS, and tvOS - see the target's own section below for specifics. When targeting the Mac, we would highly recommend both machines are connected to your network using Ethernet, rather than WiFi, as this can result in issues when building large projects for YYC.Īpple released a change with Catalina 10.15.4 which means 2.2.5 and older cannot connect to a Mac, so if you need to stay on 2.2.5 you must use the Mac IDE to do builds for Apple platforms.No other versions are officially supported (your images may work fine, but we cannot guarantee this). Older versions of GameMaker require specifically 3.7. If you are using Spine images in your game, then GameMaker 2.3.7 and above requires your files to be exported with Spine runtime 4.0 specifically.Note VS2015/VS2017/VS2019 requires at least Win 7 with SP1 - it won't install on Windows 7 without at least SP1 (and nothing older than Windows 7 is supported at all).Visual Studio is required when building Windows YYC, Windows 圆4, and anything to do with UWP or consoles - see the target's own section below for specifics.For help with any file/folder permissions, network issues, or antivirus clients interfering with your usage of GameMaker, please see this FAQ on the files/URLs GameMaker needs to be able to access. ![]() See general system specifications in the popup on the GameMaker info page. ![]() We will only offer Helpdesk support if your issue is in this version or a newer beta release - for all older releases, you will almost always be asked to update and confirm your issue still exists before we will investigate your ticket. If you're not on this version, we'd strongly recommend you update first and then follow this guide. We do not recommend using third-party tools ahead of what is listed below - GameMaker won't know how to support them properly and you may give yourself build errors or even IDE instability.īe aware also that for everything below we only offer support for physical machines running a single OS natively - we do not support any variant of virtual machines, including Parallels or Bootcamp on a Mac, "Hackintosh" PCs, or Windows emulators on a Linux distro, etc. This article details the required versions of the various tools and SDKs that GameMaker requires.
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